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Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form | 
enlarge | Author: Scott Mccloud Publisher: Harper Paperbacks Category: Book
List Price: $22.95 Buy Used: $8.19 You Save: $14.76 (64%)
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Avg. Customer Rating: 34 reviews
Media: Paperback Edition: 1st Perennial Ed Number Of Items: 1 Pages: 256 Shipping Weight (lbs): 1 Dimensions (in): 10.2 x 6.6 x 0.7
ISBN: 0060953500 Dewey Decimal Number: 741.5 EAN: 9780060953508 ASIN: 0060953500
Publication Date: August 1, 2000 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Shipping: International shipping available Condition: Ships next business day. NEW/UNREAD!!! Text is Clean and Unmarked! --Be Sure to Compare Seller Feedback and Ratings before Purchasing-- Has a small black line on bottom/exterior edge of pages. May have light shelf wear to cover from storage, if any. In House Upgrade to Expedited shipping for items valued at or totaling $40.00 or more!
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| Editorial Reviews:
Amazon.com Review Scott McCloud's Reinventing Comics, the sequel to his groundbreaking work Understanding Comics, is a study of two revolutions: a failed one and a potential one. His 1993 book was not only a chronicle of the potential breakthrough of comics (which he redefined as "sequential art") into a legitimate art form but a sterling example itself of the medium's astonishing untapped potential. Now, seven years later, he chronicles the failure of the comic book industry to fulfill that promise, but also explores how the movement can be restarted, particularly by utilizing the resources of another spectacularly successful revolution, the Internet. In the first half of Reinventing Comics, an elegantly clean example of comic art in McCloud's trademark bold black-and-white style, the author outlines how hype, speculation, and artistic burnout led to the genre's decline. He then lays out 12 paths toward a new revolution of comics, including creators' rights, industry innovation, public perception, gender balance, and diversity of genre, which are then explored with such innovative intelligence that, as with his earlier work, the conclusions he comes to are fascinating for both artists and nonartists alike. Three of his paths, however, are of particular interest to anyone who wants to know how the Internet will affect both our lives and the livelihoods of future artists. Understanding Comics, with its brilliant how-to guide on marrying image and language, has become an indispensable reference for many Web designers. Now McCloud returns the favor by focusing on how the digital revolution will influence production, delivery, and the art form of comics itself. Informative without being pedantic, controversial without being argumentative, and always entertaining, this is both a worthy sequel to the author's brilliant original and a work that opens up the potential for an entirely different direction for sequential art in the realm of cyberspace. --John Longenbaugh
Product Description
In 1993, Scott McCloud tore down the wall between high and low culture with the acclaimed international hit Understanding Comics, a massive comic book that explored the inner workings of the worlds most misunderstood art form. Now, McCloud takes comics to te next leavle, charting twelve different revolutions in how comics are created, read, and preceived today, and how they're poised to conquer the new millennium. Part One of this fascinating and in-depth book includes: The life of comics as an art form and as litertureThe battle for creators' rightsReinventing the business of comicsThe volatile and shifting public percptions of comicsSexual and ethnic representation on comicsThen in Part Two, McCloud paints a brethtaling picture of comics' digital revolutions, including: The intricacies of digital productionThe exploding world of online deliveryThe ultimate challenges of the infinite digital canvas
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