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Serious Games: Games That Educate, Train, and Inform

Serious Games: Games That Educate, Train, and Inform

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Authors: David Michael, Sande Chen
Publisher: Course Technology PTR
Category: Book

List Price: $34.99
Buy New: $20.00
You Save: $14.99 (43%)



New (18) Used (7) from $17.46

Avg. Customer Rating: 4.5 out of 5 stars 3 reviews

Format: Illustrated
Media: Paperback
Edition: 1
Number Of Items: 1
Pages: 312
Shipping Weight (lbs): 1.3
Dimensions (in): 9.1 x 7.3 x 0.9

ISBN: 1592006221
Dewey Decimal Number: 794.81526
EAN: 9781592006229
ASIN: 1592006221

Publication Date: October 10, 2005
Availability: Usually ships in 1-2 business days

Similar Items:

  • Developing Serious Games (Game Development Series)
  • Digital Game-Based Learning
  • What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition
  • How Computer Games Help Children Learn
  • Story and Simulations for Serious Games: Tales from the Trenches

Editorial Reviews:

Product Description
Learn how to take the skills and knowledge you use to make games for entertainment to make serious games: games for education, training, healing, and more. "Serious Games: Games That Educate, Train, and Inform" teaches game developers how to tap into the rapidly expanding market of serious games. Explore the numerous possibilities that serious games represent such as the ability to teach military training in a non-lethal environment and the ability to convey a particular political viewpoint through a game's storyline. You'll get a detailed overview of all of the major markets for serious games, including the military, educators, government agencies, corporations, hospitals, non-profit organizations, religious groups, and activist groups. Discover the goals of each market, the types of games on which they focus, and market-specific issues you need to consider. Case studies of how professionals in these various markets utilize games provide ideas and inspiration as well as credibility for serious games. "Serious Games" shows you how to apply your game development skills to a new and growing area and also teaches you techniques to make even entertainment-based games richer and more meaningful.

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